To ensure server performance and prevent lag, there are limits on the number of mobs and machines allowed per chunk. These limits help maintain fair gameplay and a smooth experience for all players.
Passive Mobs (e.g., Cows, Sheep, Chickens, Villagers) → 15
Hostile Mobs (e.g., Zombies, Skeletons, Creepers) → 15
Neutral Mobs (e.g., Wolves, Piglins, Bees) → 15
Utility Mobs (e.g., Iron Golems, Snow Golems) → 15
Last updated 8 months ago